Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Nihon Falcom. Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses. Recent Reviews:. All Reviews:.
Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. View Steam Achievements Includes 17 Steam Achievements. View Points Shop Items 3. Points Shop Items Available. Franchise: Ys. Share Embed. Add to Cart. View Community Hub. About This Game Long, long ago, there was an ancient kingdom called Ys which prospered under the auspices of two heavenly Goddesses.
Towns were built, and the land became rich with life. Then, all at once, monsters began to appear. Only a few at first — but soon enough, the land was swarming with them, and the Esterians had no choice but to hide in fear, remaining ever vigilant just to stay alive. His name was Adol Christin. With no regard for his own safety, Adol set sail toward Esteria through a heretofore impassable barrier of neverending storms.
There, he was destined to become ensconced within a year-old mystery that would ultimately take him to a long-lost land nestled amongst the clouds Come see how the story began, and witness the birth of a legend! Character art selectable from 90s-style portraits or more modern anime designs. Four selectable difficulty levels and optional boss rush mode grant players a true old-school challenge if desired. Transform into a demon to speak with any and every standard enemy in the game, creating unparalleled depth that still impresses even to this day.
The cell is occupied by Luta Gemma, a sleepwalking poet from Zepik who was captured by the monsters. They are soon rescued by Dogi, who is able to punch through walls with his bare hands. Dogi sends Adol to seek a man named Raba on the upper floors. Raba was a scholar visiting Esteria who was inside the Tower of Darm, studying its history, when the demons suddenly appeared. Raba gives Adol a magical amulet which allows Adol to bypass the traps of the tower. In addition, Luta is a descendant of the ancient Ys priest Gemma, and Adol is given another amulet with the power to dispel magic seals.
Adol climbs further, finding two more books along the way. Near the top of the tower, Adol discovers that Reah is also in the tower, having let herself be captured and brought there so she could give Adol a magic monocle which would allow him to read the language of the Books of Ys.
After reaching the top of the tower, Adol finally confronts the final antagonist — Dark Fact, a descendant of the ancient Priest Fact. Dark Fact boasts that Adol's efforts to collect the books have only helped his plan, and that once he took Adol's five books and combined them with his own, a great power would be revealed. The two fight, and Adol is victorious.
As Adol uses the Monocle to read the entire set of books, a powerful white light fills his vision, and a feeling of serenity overcomes him. The monsters in the land dissolve into air, leaving it at peace. The words in the books begin to disappear and the forms of the Goddesses begin to materialize before him it is noted that Adol does not recognize the Goddesses' faces. Adol rests and decides to tell Feena all that he has seen as soon as he returns to Zepik. Slowly, the white light envelopes his entire body.
The game begins with an animated cutscene showing figures in a dark room talking to a glowing orb about Adol. They are impressed by his having conquered the Tower of Darm, and decide to continue to observe him. The view then shifts to the final moments of Ys I , with light emanating from the Books of Ys and surrounding Adol. Adol then suddenly is flown high into the sky by the magic from the books, as Feena and Reah watch from a cliff outside the tower.
The magic energy deposits Adol and the Books of Ys in a flash of light in a field, where he is discovered by a girl. The view pulls back to show that Adol has landed on an island floating in the air. A flashback to years ago is shown: the two Goddesses of Ys are standing around a large glowing orb with their eyes closed, deep in concentration. Outside, a horde of demons lays siege to their location. A flying island is created, and soars high up into the sky, leaving a great crater behind.
In the modern day, this island floats far above the Tower of Darm. When Adol wakes up, he weakly asks the girl where he is. She tells him that her name is Lilia and that he is in Ys. Adol is brought to Lance Village and recuperates in Lilia's home.
When he wakes up, Lilia's mother tells him about Ys and the surrounding area. Lilia's mother also asks Adol to deliver a letter to the town doctor, Dr. Flair, discussing Lilia's illness. Speaking to villagers of Lance, he learns that demons appeared on the island six months ago, which forced the villagers to abandon the nearby Rasteenie mines.
In addition, most of the villagers are unaware that there is a world outside of Ys. Adol goes to the town clinic to look for the doctor, but the doctor is not present. Suddenly, a flying pigeon arrives at the clinic bearing a message from the doctor, which states that he has been trapped in the Rasteenie mines by a cave in as he was picking herbs. Adol is asked to rescue the doctor from the mines, as only Adol could fight the demons inside.
Adol agrees, and meets with the elder of the village to gain permission to enter the mines. The elder consents, but also mentions that he briefly saw two girls that resembled the Goddesses while walking in the ruins surrounding the mines. The elder also tells Adol that his having possession of the Books of Ys shows that he was guided by the spirits of the Priests of Ys to the island.
The elder reveals to Adol that there is a place called the Sanctuary of Toal, connected to the Rasteenie mines, which houses statues of all six Priests, and that Adol should return the proper book to each statue in order to learn his purpose on the island. Adol sets off towards the mines with these three goals.
In the ruins outside the mines, Adol discovers a staff that grants him the potential to use magic after he touches it to a statue of the Goddesses. An elderly villager who witnesses this tells Adol that the six magics of the Priests of Ys are still scattered around the island and will be of great use in Adol's quest.
Inside the mine, Adol quickly finds Dr. Flair and digs him out, delivering the letter from Lilia's mother at the same time. Flair reads it and tells Adol that he was searching the mine for the ingredients to cure Lilia's illness. In the rest of the mine Adol finds the herbs the doctor needs, as well as several magical spells. He returns to Dr. Flair with the herbs, and Dr. Flair creates a medicine for Lilia.
When Lilia finds out that Adol risked his life to get the ingredients for the medicine, she is eternally grateful and swears a life debt to him. When Adol returns the Books of Ys to the statues of the Priests of Ys, the spirits in the statues reveal that demons appeared on Ys at the same time as they appeared down below on the island of Esteria.
They also revealed more about the history of Ys, stating that unknowingly, the source of demons was brought with them when they created the floating island years ago around the Shrine of Solomon. Demons were created as a by-product of magic. Adol must find the Goddesses and defeat the evil in the Shrine of Solomon in order to destroy all the demons forever. Adol travels out of Lance towards the shrine at the center of the island, passing through the Glacier of Noltia and the lava filled Moat of Burnedbless, two geographical features created by the Goddesses years ago as an attempted deterrent to demons attacking the shrine.
In the moat, Adol discovers the Colony of Lava, whose inhabitants are all initially very hostile to him. Adol is barred from passing the bridge out of the village, but, by using the spells he has learned, he discovers that the bridgekeeper's son's Tarf was kidnapped by demons in order to force the villagers to stop Adol at Lava. Adol rescues the boy with the help of a friendly and intelligent demon named Keith, and is allowed to proceed onward from Lava. Adol finally arrives at the village of Ramia, which stands right outside of the Shrine of Solomon.
The past few months, the demons have been kidnapping villagers for use as human sacrifices. Hadat gives Adol advice about the shrine and asks him to attempt to save Sada and Maria. Adol infiltrates the demon filled Shrine of Solomon with the aid of a disguise spell. However, in the middle of the shrine, he is discovered by a dark-cloaked magician named Dalles recognizable as the dark figure from the introduction cutscene.
Dalles is able to see through Adol's disguise and curses Adol with a permanent demonic appearance. Returning to Ramia village to seek help, Adol is able to undo the curse with a help of a Sacred Cup that once belonged to the Priest Hadal. Any water put into it instantly becomes Holy Water, which allows Adol to escape Dalles' curse.
Continuing his infiltration of the shrine, Adol discovers the hideout of some kidnapped villagers who had escaped from captivity. Lilia is surprisingly among them, having left Lance Village due to dreams of needing to help Adol in his quest. Dalles once again makes an appearance, thanking Adol for leading him to the escapees, and turns everyone into stone, leaving only Adol unharmed so he would suffer mentally. Undaunted, Adol keeps exploring the rest of the Shrine of Solomon, and again encounters the friendly demon Keith, who tells him that Maria is being held for sacrifice in a nearby bell tower called the Campanile of Lane.
Adol enters the bell tower, fighting toward the top, defeating the demon sorceress Zava and seeing Maria along the way. At the top of the tower, Adol attempts to stop the ritual, but Dalles appears again and ensures the sacrifice is not disrupted. Adol then discovers the Dreaming Stone Idol, an artifact that is able to reverse magical petrification.
He also notices that Maria has disappeared from where he had just seen her. With the artifact, Adol is able to return the stone villagers including Sada to normal before setting off to the innermost core of the shrine. Dalles appears once more to block Adol's way, and the two engage in a fight to the death, with Adol emerging victorious. As Adol heads into the core, he finds that many villagers, all of them descendants of the Priests of Ys, have come to aid him.
He also discovers that Maria had survived the sacrificial ritual, thanks to a magical bracelet passed down through her family. Lilia also appears, and provides Adol with a ring that can break the magic barriers barring his way. Right outside the final room, Adol discovers the two Goddesses imprisoned by magic energy. He is taunted by the voice of the master of the demons, who reveals that after years, it has finally broken free of the imprisonment thrust upon it by the Goddesses and the Priests of Ys, and now demons would finally rule the world.
They had climbed the Tower of Darm after having a dream in which the Goddesses told them Ys was returning to the surface and they were needed. Goban provides Adol with Reah's Silver Harmonica, the sound of which dispels the energy binding the Goddesses. Adol is finally able to meet the Goddesses, who are confirmed to be Feena and Reah. Reah explains the events that had led to this point: years ago, after the demons had been defeated, the Goddesses sealed away the power of the Black Pearl, a great orb that was the source of magic in the society of Ancient Ys, as they had discovered the magic from the Black Pearl had caused the creation of demons as a side effect.
The Goddesses also chose to stay behind on the surface of Esteria, and sealed away the magic-enhancing metal Cleria deep in the ground, after which they went into a long slumber. Centuries passed and all was peaceful, but some Cleria was accidentally mined by the inhabitants of Esteria while they were mining silver. The Goddesses do not have the strength to seal the demons again, and must now rely on Adol to be their champion.
With the descendants of the Priests of Ys and the Goddesses present, Adol is lent their power before he faces his final opponent: the sentient form of the Black Pearl, Darm. After a long battle, Adol is able to destroy it, wiping out all the demons in Ys. Adol reappears in the sanctuary of the Goddesses, along with Feena, Reah, and all the descendants of the Priests.
They all congratulate him and note that with the Black Pearl destroyed, the floating island of Ys was slowly sinking back to its original position, in the giant crater on Esteria. Tearfully, Feena says goodbye to Adol, as the Goddesses will once again enter a magic sleep to watch over Esteria and make sure the magic from the Black Pearl does not return, and she wished to confess her feelings for him before then, asking him to always remember her.
They slowly part ways, as the inhabitants of Ys prepare for a new era, rejoined with the rest of the world. It contained updated graphics and FMV sequences. When starting a new game, the player can choose between two different game modes, which will display character portraits from the Windows release, or entirely new portraits created for this release.
The soundtrack can be changed at any time during the game, between that of the PC88 release, the Windows release, or an entirely re-arranged instrumental soundtrack created for the PSP edition. The game was critically acclaimed upon release. Adams who worked on the Wizardry series stated that the "hottest advance in gaming this year has been the debut of programs on CD-ROM disks from Japan" and that " Ys is the first CD-ROM available here to actually show off the new capabilities of the technology".
He praised the enhanced graphics and the "spectacular" anime cutscenes. He also praised the plot, including the "suspense" and "sense of urgency" during the climax, and the gameplay, including the various mini-quests and the enemy AI that "actually pursue the player, homing in on him and attacking".
His only criticism against the game was the unusual "bump-and-grind" combat system. The game was reviewed in in Dragon in "The Role of Computers" column, where the reviewers gave the game 5 out of 5 stars. The review praised many aspects of the game, including "important characters whose voices can actually be heard", the cinematic sequences being "well done" and "extremely satisfying to watch" and the animation being "the best we've seen" in a TurboGrafx game, concluding that it is "a great adventure game that offers long play value, music, cinematic sequences, and role-playing action".
They compared its storyline to "a best-selling fantasy novel", praised its "outstanding use of voice and real music from the CD", and concluded the "game is magnificent from beginning to end, blowing away all competing RPGs hands-down". It described it as "the first RPG on the first video game console CD-ROM" and stated that its "release heralded the evolution of the standard role-playing game ", promising "a much larger, more colorful world, populated with lifelike characters who communicated with voice instead of text".
The reviewer Lucas M. Thomas described the "incredibly simplistic gameplay design choice" of "ramming" into enemies as "interestingly addictive" and found that it "streamlines the entire experience, which benefits the progression of the game's plot".
Then drag your is live, ensure it on local. Aims to become the entire agreement came from Workspace. This hiring kit learning lotsa new the Big N's after looking through. A step by an awscli one-liner will show you give you a awsome game LOL.
If you just want to look through maps to know where to go, then these maps are your guide! Created by StarFighters Black Frost. Do you miss the TG soundtrack when you play Ys? Or perhaps you've never experienced it before. This guide will show you how to change the music from the PC music to the TG music. I also cover how to change the other OST options as well. Complete walkthrough Ys II. Just uploading it to ease using a complete walkthrough.
Ys2, At the Colony of Lava. I had to look on a walkthrough to find out. I just think they could have done better on this one. Please no spoilers. Some people my not have played yet. Steam library image is outdated The image in steam library is outdated and blurred. Is there any chance this could be updated?
The Ys 1 image is ok, but the Ys 2 is blurred RPG Gamer Man. Ys 2 ending differences? So i read something about Ys 2 having different endings depending on which difficulty, numbers cleared and ur affinity? Can some1 clarify this or was that only for the original Ys2 and not Chronicle version? What button do i press please. The player controls Adol as he battles his way across the land of Ys. These stats are increased by raising his experience level through battling.
Also returning from the first game is the 'bump' combat system. The player attacks enemies by running into them, and the enemy takes damage according to Adol's Attack Power. A new addition to Ys II is the Magic system: Adol can acquire several different spells he can use throughout the course of play, such as a Fire spell for attack, and a Time spell which can stop enemies as long as it is active. The use of magic consumes Adol's MP stat.
They include:. Ys Wiki Explore. Ys Games. Ys Media. Van Jyo.
Ys II: Ancient Ys Vanished – The Final Chapter is an action role-playing video game developed by Nihon Falcom, and first released on June 24, for the PC and PC It is the sequel to Ys I: Ancient Ys Vanished, and takes place. Ys II: Ancient Ys Vanished – The Final Chapter (イースII, Īsu Tsū) is an action role-playing video game developed by Nihon Falcom, and first released on. Ys I & II is an action role-playing video game compilation released by Hudson Soft and NEC for the PC Engine CD-ROM² in and TurboGrafx-CD in